Poe 3.3 Marauder Chieftain Starter Builds

The Chieftain focused on fire damage with attacks and totems. Can tremendously boost the utility of Totems, creating them more resilient, taunting enemies they hit, and be weakening nearby enemies, or increase his fire damage with physical-to-fire damage conversion. The Chieftain also boasts endurance charge generation as well as a significant amount of liver regeneration and life leech via the fire harm he and his totems deal, producing him surprisingly difficult to kill in the heat of combat. In this Post, U4GM will share Path of Exile 3.3 Marauder Chieftain Starter Builds for you.

 

[PoE 3.3 Build] Super Budget, Uber Lab/Atziri/T16 Viable Righteous Fire Chieftain Starter Build

 

This Build Now Gets Vaal RF + RF For Free Hooray BUFFS. RF is often a skill that lights you on fire, giving you much more spell harm and burning you for a ton of fire damage per second, though also burning all the things else about you in an AoE! The self-damage might be mitigated entirely by way of Skill Tree/Gearing, so you get to get pleasure from a sizable amount of BURNING Everything while just becoming tickled by the heat.

When you can get a 30% A lot more Elemental Harm (Essence of Horror) crafted Helmet, or even a 30% Additional Harm As time passes (Essence of Delirium) pair of gloves for your Righteous Fire four Link, that is a massive boost to our damage.
Increased Fire or Elemental Harm on your Rings/Amulet also can scale our RF/Molten Shell harm.
Burning Ground boots are pretty high at the same time when you can get enough life/res/Movespeed out of them. They scale off our fire/area harm, so that’s a good enhance to DPS though also hunting cool as fuck.

Bandits:
Points or Oak

Pantheons:
You can take whatever you want. They can be hot-swapped so test whichever you like most.

Ascendancy:

Slot Enchantments:
Gloves: Commandment Of Light (Drops Consecrated Ground for 4-6% life regen when you take a crit)
Boots: 2% Life + Mana Regen if you’ve been hit recently (past 4 seconds)
Helm: 12% Righteous Fire Radius/40% Righteous Fire Damage

Example Link: https://www.pathofexile.com/forum/view-thread/1729087

 

[PoE 3.3 Build] 4M Shaper DPS, Nebuloch Molten Strike Chieftain Starter Build

This build is an incredibly powerful build for pretty much all of game content material and excels at killing bosses. It features an affordable introductory expense, only actually requiring the Nebuloch mace and Wildfire jewels, and can scale exceptionally nicely with the additional gear investments that you make, offensively together with defensively.
This Build wanted to build a solid tanky boss killer and map clearer around the unique one-handed mace Nebuloch to do all end game content. The build is reasonably budget-friendly in comparison to what it can be capable of as you spent around 250c for all my current gear.

Molten Strike: which has a melee part and a projectile part. This is our main skill, used for mapping and boss killing. This skill converts 60% of our melee physical damage to fire damage. The remaining physical damage is converted to fire with the chieftain ascendency. This way, we can focus on increasing our fire damage.

Pros
+ Powerful boss and single target killer
+ Very tanky
+ Low entry cost
+ Good clear speed
+ All content has done
Cons
– Can’t-do maps with no leech and no regen combined.

Bandits:
killing all of them for the extra 2 Skill Points.

Ascendancy:
Molten strike: as it converts 50% of our physical damage to fire damage, thus providing us with a full physical to fire conversion (no need for an avatar of fire or xoph¡¯s blood)
Nebuloch: as it allows for a source of endurance charge generation as well as life regeneration based on the number of our endurance charges, thus countering the degen caused by Nebuloch
Fire damage themed build: the chieftain has many fire damage boosts, like covering enemies in ashes, increasing fire damage per endurance charge and gaining a percentage of physical Damage as extra fire damage. It also provides fire resistance and life leech from fire damage

Pantheons:
Major:
Soul of Arakali – To increase our Life Recovery Rate (upgrade all)
Minor:
Soul of  Yokohama – For when sitting stationary against Guardians or Shaper (upgrade for life regen)
Soul of Shakari- For chaos damage reduction (upgrade for poison immunity)

Videos:
PoB Link: https://pastebin.com/0PF7dSMm
Skill Tree: https://tinyurl.com/ybdtbssb
Example Link: https://www.pathofexile.com/forum/view-thread/2110129

Generally, they’re not worth the problems for reasons that happen to be sufficient in the extended run. Even though they’re useful for players, who may know practically nothing regarding the game. For probably the most component, they may be understanding tools for novices to ease them into the game. For far more PoE 3.3 Builds, you may pay a visit to U4GM.com. Just a reminder: you can get 5% coupon code at no cost from the reps should you Acquire Poe Currency order from this short article.