Home » Path of Exile » PoE’s Incursion Expansion Has A Great Time-Travel Premise

PoE’s Incursion Expansion Has A Great Time-Travel Premise

Incursion is being called a cross between an expansion and a new Challenge League, offering some new challenges, along with some story content that will further flesh out the mysterious island of Wraeclast. The Incursion Challenge League will introduce a relic hunter named Alva Valai, who seeks out the lost temple of Atzoatl. Within the temple walls lie the secrets of the Vaal civilization and also great fortune, but there’s a little problem. The idea of Incursion is for Alva to send players back in time via Temporal Incursions. This gives players a chance to walk through the walls of the temple as it’s being built. The trouble is that it’s full of demons, monsters, and other hard-hitting enemies. If you need cheap poe items in game, you can choose u4gm.com sale cheap poe currency.

poe news

But the biggest change will arguably go to the game’s trap skills, giving them an extra degree of aggressiveness. Grinding Gear helpfully sent a list of the upgraded trap skills, which are:

Explosive Trap
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.

Lightning Spire Trap
Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage. Modifiers to cast speed will affect how frequently it strikes.

Flamethrower Trap
Throws a trap that will release a number of flames in different directions around it when triggered. The flames will last for a duration, rotating around the trap and repeatedly dealing damage.

Siphoning Trap
Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams will chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.

Seismic Trap
Throws a trap which, once triggered, will repeatedly release a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst. Modifiers to cast speed will affect how frequently it releases waves.