In Fallout 76, managing your inventory is a big part of surviving and thriving in the Appalachian wasteland. As players scavenge, loot, and craft, their stash boxes often fill up quickly. It can be tempting to sell or scrap everything that doesn’t seem immediately useful. However, there are certain Fallout 76 items that should never be sold. These items are valuable for long-term gameplay, crafting, building, or trading. Selling them could leave you at a disadvantage later in the game.
Here’s a detailed guide to Fallout 76 items that you should always think twice about before selling.
1. Flux (Especially Pure Flux)
Flux is a rare and essential crafting material in Fallout 76, especially for endgame content. After a nuke drops and you venture into irradiated zones, you’ll find raw flux from mutated flora. You can stabilize this into stable or pure flux using hard-to-find ingredients. Pure flux is necessary for crafting high-end items like serums, power armor modifications, and even ammo for some energy weapons.
Selling flux is a bad idea unless you’re overstocked and have no crafting needs. Pure flux is especially rare and difficult to gather. It also has a short lifespan before it spoils, so many players choose to stabilize it immediately.
2. Legendary Modules
Legendary modules are a critical component in crafting legendary gear. They are purchased with scrip from the Purveyor Murmrgh at The Rusty Pick. Since the scrip cap is low and modules are expensive, it’s best to keep any you earn or buy.
These items allow you to create powerful gear and modify your legendary items. Selling them would mean sacrificing your ability to upgrade or create better equipment. Since you can’t buy these with caps, they’re irreplaceable through normal vendors.
3. Caps Stashes and Pre-War Money
Caps are the main currency in Fallout 76, and while you can earn them in many ways, it’s smart to keep any cap stashes or items that can be sold for caps, like pre-war money. While you might think these are just junk, pre-war money can be useful in trading or decorating your C.A.M.P. It’s also light to carry.
Cap stashes, on the other hand, are direct sources of caps. Never scrap or sell them without checking their contents. Some players make the mistake of discarding these without realizing their value.
4. Plans and Recipes You Haven’t Learned
Fallout 76 has hundreds of plans and recipes. These allow you to craft weapons, armor, consumables, and furniture. If you pick up a plan or recipe, always check if you’ve learned it before selling. Duplicates can be traded or sold to other players, but if you haven’t learned it yet, selling it would be a mistake.
Some plans are extremely rare and can’t be easily found again. Always double-check before letting go of any crafting knowledge.
5. Bobbleheads and Magazines
Bobbleheads and magazines provide temporary stat boosts and can be very helpful in tough battles or when exploring dangerous areas. While their effects are not permanent like in older Fallout games, they are still useful. Some also contribute to challenges or scoreboards.
Selling or dropping these items may save space, but it’s usually better to store them or use them when needed. They weigh very little and can provide a crucial edge in combat.
6. Ultracite and Ultracite Ammo
Ultracite is a rare crafting material tied to the Brotherhood of Steel and endgame content. It’s used to craft powerful weapons, armor, and ultracite-specific ammo. If you use energy weapons or power armor, this material becomes very important.
Even if you don’t use it now, you might need it later. Many players regret selling ultracite once they reach higher levels and start using advanced gear.
7. Treasury Notes
These are awarded for completing public events and certain missions. Treasury notes can be exchanged at gold press machines for gold bullion, which is used to buy high-end items from special vendors.
Since treasury notes are limited daily, every one of them counts. Never sell or discard these; they’re a vital part of progression in Fallout 76.
8. Nuclear Keycards
You’ll need nuclear keycards to launch nukes in Fallout 76. Even if you’re not planning on doing that soon, holding onto them is wise. They’re not easy to get, and nuking zones is the only way to access some of the game’s best loot and crafting materials.
Selling or wasting nuclear keycards means you’ll have to go through the entire process of obtaining them again.
9. Rare Crafting Materials (Adhesive, Screws, Aluminum, Lead)
Some crafting materials are used in almost every repair or modification in the game. Adhesive, screws, aluminum, and lead are always in high demand. They’re used to fix weapons, create ammo, and modify armor.
While it might seem easy to get these in early levels, they become more scarce and important as your gear improves. Never sell large stacks of these materials—you’ll always need them.
10. Power Armor Frames
You might be tempted to sell power armor frames if you find duplicates, but they’re worth holding onto. You can equip different sets of power armor to different frames. Plus, frames are necessary to use power armor at all.
Even if you’re not using power armor now, you may want to in the future. They also serve as great trade items with other players.
Final Thoughts
Managing your Fallout 76 items wisely can make a big difference in your long-term success. While it might seem smart to sell off extra items for caps or space, doing so without understanding their value can hurt your progress. Items like flux, crafting materials, plans, and legendary modules are hard to come by and essential for higher-level play.
Always research or double-check before selling anything rare, legendary, or seemingly unique. Remember: some things are worth more in your stash than in your pockets.
By keeping an eye on the items mentioned above, you’ll avoid costly mistakes and be better prepared for anything the wasteland throws your way.