Grinding Gear Games has almost finished testing the brand new 3.2.3b Patch, GGG have deployed an instance only follow up fix to prevent a new instance crash introduced in 3.2.3b. As a consequence, the bug where Aspect skills would activate after changing areas if you had the skill active when you died, has returned and will be fixed in a future patch.
You can no longer use the instance manager to create multiple instances of the Templar Laboratory.
You can no longer use the map device in the Chamber of Sins Level 1 in Act 7 to open Maps.
Fixed a bug where Yugul, Reflection of Terror could become stuck midair while jumping into one of his pools, and become immune to damage.
Fixed a bug where players could be unable to return to Farrul, First of the Plains’ arena if they logged out after creating a town portal while being teleported back to the arena.
Fixed a bug where Arakaali, Spinner of Shadows could continue moving to different corners after she should be dead.
Fixed a bug where Totems, Traps and Mines were able to gain Tailwind.
Fixed a bug where the “Debuffs on you expire x% faster while affected by Haste” mod actually caused debuffs to expire slower.
Fixed a bug where throwing a net was counted as using a skill. This caused issues for players using Lightpoacher when trying to capture beasts.
Fixed a bug where Bestiary monsters with multiple forms left a mini-map icon for each form when dead.
Fixed a bug where the Lighthouse Remains hideout decoration did not block players.
Fixed a bug where the Bestiary tab was visible in Standard league if you had died in Hardcore Bestiary.
Fixed a client crash.
Fixed six instance crashes.
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